Microsoft recently announced another round of layoffs, affecting approximately 650 employees in its Xbox gaming division. This decision, communicated by Xbox chief Phil Spencer through an internal memo, follows the company’s $68.7 billion acquisition of Activision Blizzard in October 2023.
The layoffs primarily impact corporate and support functions as part of a broader restructuring aimed at long-term success.
Despite the reductions, Spencer reassured employees that no games, studios, or experiences would be canceled or closed. The cuts are intended to better align resources and support Microsoft’s ongoing projects within its gaming unit.
Those affected will receive severance packages, extended healthcare, and transition support, with different terms for international employees. This marks the second significant reduction in 2024, following the dismissal of 1,900 staff earlier in the year.
These layoffs are part of Microsoft’s broader strategy to optimize its gaming operations post-merger, especially as it looks to integrate teams from Activision Blizzard and adjust to shifting priorities in game development and market performance.
Despite Xbox’s overall strong performance, including major titles like Call of Duty and Diablo IV, these adjustments highlight the company’s efforts to remain competitive and sustainable.
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